![]() ![]() There are now Clip opacity and Stochastic opacity material options for faster rendering of opacity-mapped trees and vegetation, improved translucency of two-sided materials, and optimized volume rendering with Light Cache support. In addition, many shaders have been refined for faster rendering and added functionality. ![]() ![]() New Microfacet GTR / GGX and Shader Improvements - V-Ray 3.0 for 3ds Max Service Pack 1 adds support for Microfacet GTR / GGX BRDF, ideal for hard surfaces such as metal. Light Cache support now makes it possible to render architectural interiors using the GPU. Improved refresh speeds enable greater interactivity for look development and faster iterations. New V-Ray RT GPU Features - With further improvements to render speeds, a new Microfacet GTR/GGX BRDF, and major advancements in V-Ray RT GPU, V-Ray RT GPU now supports rendering hair and subsurface scattering, making it perfect for advanced character work. Service Pack 1 is available for immediate download. For a service pack release, the quantity of new offerings and improvements it brings offers users an unexpected upgrade! Artists are finding that those tricks they always wished were there, are now finally Return to Prime Even by Marek Denko, rendered with V-Ray 3.0 for 3ds Max Service Pack 1Ĭhaos Group's announcement of the Service Pack 1 for V-Ray 3.0 for 3ds Max last week has been met with immense joy in the Max community. V-Ray 3.0 for 3ds Max Service Pack 1 includes 45 new features and improvements! Find out what's new, discover some glorious images, and check out the video run-through. ![]()
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